Cellphone for arthritic users
2010
Crafts, Industrial Design, Product Design
The Trundlr cellphone is a conceptual mobile phone designed specifically for those with arthritis. Trundlr is designed to be multifunctional and easily navigated with minimal finger movement involved.
Designers are slowly but surely starting to redesign everyday items to be more accessible to those with arthritis. It may be only a matter of time before designs like the Trundlr cellphone become commonplace
Designers are slowly but surely starting to redesign everyday items to be more accessible to those with arthritis. It may be only a matter of time before designs like the Trundlr cellphone become commonplace
- Cellphone - Trundlr
The brief was centered around the notion of fluid form, whereby the interaction and orientation is immediately recognisable.
The Trundlr cellphone is a conceptual mobile phone designed specifically for those with arthritis. Trundlr is designed to be multifunctional and easily navigated with minimal finger movement involved.
The Trundlr cellphone is navigated via a floating display screen that sits atop the phone. The screen is controlled using light touches from the palm keeping the fingers safely on the sidelines. The same display that navigates through the phone can be removed and used as a magnifying glass. This may seem like an odd secondary function, but it makes sense considering that the majority of arthritis sufferers are senior citizens.
Designers are slowly but surely starting to redesign everyday items to be more accessible to those with arthritis. It may be only a matter of time before designs like the Trundlr cellphone become commonplace. 




Twitter
-
This project consisted of 7 digital and industrial designers that combined their skills and knowledge to create a solution for Wellington future in 2040.
Every memory we have has influenced us in one or another. They are not always recalled accurately or remembered with a twinge of joy; rather, they can be painful, uncomfortable, erratic and confronting. Either way, they provide the stimuli that keep us tied into the network of existence. We are all slaves to the pursuit of experience.
The video portrays the idea of being able to experience a memory that is site specific to Wellington.
The client given was the Wellington City Council.
Creative Direction, Landscape Design, Print Design2011 -
As part of the School of Architecture End of Year Exhibition, I was asked to design graphics for large hanging banners, plaques, and a physical surround for 10 widescreen T.V.s to display the plaques.
The renders were created in Rhino3D, to symbolise the direction and conceptual ideas behind the exhibitionArchitecture, Graphic Design, Print Design2012
All works © Sam Stringleman 2013.
